Game Music Samples

Seth is an avid gamer and is committed to games as an art form. His soaring melodies and driving rhythms make perfect counterparts to pixel art ninjas, cyberpunk commandos, JRPG heroines, massive sea battles, tiny restaurant sims and much more.

Seth implements all his game scores himself using Wwise, Fmod or Fabric, with easy integration into game engines like Unity and Unreal, which allows him to create multi-layered interactive music tracks in both 2D and 3D games.

He is the creator of a completely new approach to music localization and mixing within VR applications which brings listeners a profound sense of direction and cinematic immersion in VR games.